How to play Dabpad v1
Dabpad is a 4×4 grid of 16 pads, each with a symbol. There are 8 symbols and each appears on exactly two pads. Pads light up in different colours, and every mode is about reacting to the lights. You start with 3 lives (♥) in every mode except Free Me.
Controls: tap or click the pads, or drag your finger (or the mouse with the button held) across the board: every pad you slide onto counts as touched, and sliding off lets go. Use several fingers at once if you like. On a keyboard, the pads map to 1 2 3 4 / Q W E R / A S D F / Z X C V.
Multiple Me
- Red pads light up. Press and hold each red pad until it turns green (about half a second).
- Turn all of them green before the timer bar runs out to clear the level.
- Level 1 starts with 5 pads, and each level adds one more. From level 4, blue pads appear: touching blue costs a life.
- Points: 10 × level per pad, plus a time bonus for every second left.
- Running out of time or touching blue loses a life and replays the level.
Follow Me
- A yellow pad lights up. Find the other pad with the same symbol and touch it.
- Higher levels light two, three, then four yellow pads at once. Match them all in any order.
- From level 2, green pads appear. Never touch green.
- Sliding your finger over dark pads on the way to a match is fine; only tapping a wrong pad counts. Sliding onto green still counts.
- Tapping the wrong pad, touching a green pad or running out of time loses a life, and the correct matches flash blue.
- Points: 15 × level per match, plus a time bonus.
Catch Me
- Red pads pop up at random. Tap them before they go out. The white ring shows the time left.
- Pads appear faster and stay lit for less time as you go. After 30 catches they can come two at a time.
- After 12 catches, green pads start mixing in. Let them fade; tapping one costs a life.
- Every missed red pad costs a life. Faster taps score more (10–20 points each).
Free Me
- All 16 pads light yellow. One of them hides a 💣 bomb.
- Touch pads to free them (sliding over several frees them all, so watch out). Each pad adds to your pot: the 1st is worth 1, the 2nd 2, the 3rd 3, and so on.
- Bank (button or Space) to add the pot to your score and move to the next round. Hit the bomb and you lose that round's pot.
- Free all 15 safe pads for a +50 bonus. The game lasts 5 rounds; the best possible score is 850.
1v1
- Both players get the same board, the same symbol layout and the same random sequence, starting at the same moment.
- Your opponent's score, level and lives update live above the board.
- When you're both out, the higher score wins. A player who closes the tab or drops out keeps the last score the server received.
- Ranked matches (quick match, or a challenge with "Ranked" ticked) change your Elo rating for that mode. Everyone starts at 1000.
- Challenge a friend with a link or a 6-character code, or from their profile. Hit Rematch after any game.